Added dummy statemachine

This commit is contained in:
dario 2023-09-13 22:40:44 +02:00
parent 96e9213b1a
commit b119e569a9
3 changed files with 230 additions and 34 deletions

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/*
* statemachine.hpp
*
* Created on: Sep 6, 2023
* Author: Dario
*/
#ifndef INC_TASKS_STATEMACHINE_HPP_
#define INC_TASKS_STATEMACHINE_HPP_
// Two flags for the state change event. TODO: HOW TO SET THE VALUES?
#define TACOS_STATE_CHG_FORCED 0x01
#define TACOS_STATE_CHG_TIMEOUT 0x02
#define TACOS_STATE_CHG_NATURAL 0x03
#define TACOS_STATE_CHG_ALL TACOS_STATE_CHG_FORCED | TACOS_STATE_CHG_TIMEOUT | TACOS_STATE_CHG_NATURAL
// The event for signaling state changes to other tasks
osEventFlagsId_t stateChangeEvent_id;
// The states used for this demo
enum tacos_states_t
{
init,
started,
flying,
landed
};
#endif /* INC_TASKS_STATEMACHINE_HPP_ */

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*/
#include <list>
#include <algorithm>
#include <cmsis_os2.h>
#include <FreeRTOS.h>
#include <sta/debug/debug.hpp>
#include <sta/debug/assert.hpp>
#include <sta/rtos/system/events.hpp>
typedef StaticTask_t osStaticThreadDef_t;
#define STATE_CHANGED_MSK 0x01
#define STATE_CHANGED_TIMOUT_MSK 0x02
// The state changed event defined somewhere else.
extern osEventFlagsId_t stateChangeEvent_id;
// The current state defined somewhere else.
extern tacos_states_t currentState;
extern "C" void outputTask(void *);
void startWorker(void *arg)
// The data structure representing a TACOS task.
struct tacos_task_t
{
STA_DEBUG_PRINTLN("STARTED WORKER!");
// The code to be executed for this task.
osThreadFunc_t func;
// The attributes for the task.
osThreadAttr_t attribs;
// A list of currently running instances of this task.
std::list<osThreadId_t> running;
// A list of states for which this task should be running.
std::list<tacos_states_t> states;
};
std::list<tacos_task_t> tasks;
void dummyInit(void *)
{
while (true)
{
STA_DEBUG_PRINTLN("INIT STATE");
}
osThreadExit();
}
void dummyStated(void *)
{
while (true)
{
STA_DEBUG_PRINTLN("STARTED STATE");
}
osThreadExit();
}
void dummyFlying(void *)
{
while (true)
{
STA_DEBUG_PRINTLN("FLYING STATE");
}
osThreadExit();
}
void dummyLanded(void *)
{
while (true)
{
STA_DEBUG_PRINTLN("LANDED STATE");
}
osThreadExit();
}
extern "C" void startManagerTask(void *)
{
STA_DEBUG_PRINTLN("INITIALIZED MANAGER TASK");
/*
// Create thread using static allocation
osThreadId_t outputTaskHandle;
uint32_t outputTaskBuffer[ 128 ];
osStaticThreadDef_t outputTaskControlBlock;
const osThreadAttr_t outputTask_attributes = {
.name = "outputTask",
.cb_mem = &outputTaskControlBlock,
.cb_size = sizeof(outputTaskControlBlock),
.stack_mem = &outputTaskBuffer[0],
.stack_size = sizeof(outputTaskBuffer),
.priority = (osPriority_t) osPriorityLow,
};
outputTaskHandle = osThreadNew(outputTask, NULL, &outputTask_attributes);
STA_ASSERT_MSG(outputTaskHandle != nullptr, "outputTask initialization failed");
*/
// Create thread using static allocation
const osThreadAttr_t workerAttributes = {};
for (uint8_t i = 0; i < 5; i++)
{
osThreadNew(startWorker, NULL, &workerAttributes);
}
while (true)
{
// STA_DEBUG_PRINTLN("MANAGING!");
// Wait until the state machine triggers an event signaling a state-change.
osEventFlagsWait(stateChangeEvent_id, STATE_CHANGED_MSK, osFlagsWaitAll, osWaitForever);
for (tacos_task_t task : tasks)
{
// Check if this task is supposed to be running for this state. If not, kill all instances, else create the desired number of instances.
if (std::find(task.states.begin(), task.states.end(), currentState) == task.states.end())
{
for (osThreadId_t instance : task.running)
{
osThreadTerminate(instance);
}
}
else
{
if (!task.running.empty())
{
osThreadCreate(thread_def, argument);
}
}
}
STA_DEBUG_PRINTLN("STARTING NEW TASKS DUE TO STATE CHANGE!");
}
osThreadExit();

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/*
* state_machine.cpp
*
* Created on: Sep 4, 2023
* Author: Dario
*/
#include <cmsis_os2.h>
#include <tasks/statemachine.hpp>
#include <sta/debug/assert.hpp>
tacos_states_t currentState;
osTimerId_t lockout;
osTimerId_t failsafe;
void lockoutCallback(void* arg)
{
}
void failsafeCallback(void* arg)
{
changeState(TACOS_STATE_CHG_TIMEOUT);
}
bool checkStateChangeConditions()
{
// Only use the timers in this demo.
return false;
}
void changeState(uint8_t flag)
{
// Stop the old timers.
osTimerStop(lockout);
osTimerStop(failsafe);
// Set the event flags to signal other tasks that a state change has occured. Reset the flags immediately.
osEventFlagsSet(stateChangeEvent_id, flag);
osEventFlagsClear(stateChangeEvent_id, TACOS_STATE_CHG_ALL);
uint8_t lockoutCycles = 0;
uint8_t failsafeCycles = 0;
switch (currentState) {
case tacos_states_t::init:
currentState = tacos_states_t::started;
lockoutCycles = 5000;
failsafeCycles = 6000;
case tacos_states_t::started:
currentState = tacos_states_t::flying;
lockoutCycles = 1000;
failsafeCycles = 2000;
case tacos_states_t::flying:
currentState = tacos_states_t::landed;
lockoutCycles = 5000;
failsafeCycles = 6000;
break;
default:
break;
}
// Restart the timers.
osTimerStart(lockout, lockoutCycles);
osTimerStart(failsafe, failsafeCycles);
}
extern "C" void startStateMachine(void*)
{
// Initialize the stateChange event.
stateChangeEvent_id = osEventFlagsNew(NULL);
STA_ASSERT_MSG(stateChangeEvent_id != NULL, "Failed to initialize state change event!");
// The timers for catching errors.
lockout = osTimerNew(lockoutCallback, osTimerOnce, NULL, NULL);
failsafe = osTimerNew(failsafeCallback, osTimerOnce, NULL, NULL);
// Check if the initialization of the timers was successful.
STA_ASSERT_MSG(lockout != 0, "Failed to initialize lockout timer");
STA_ASSERT_MSG(failsafe != 0, "Failed to initialize failsafe timer");
while (true)
{
if (checkStateChangeConditions())
{
changeState(TACOS_STATE_CHG_NATURAL);
}
}
osThreadExit();
}