mirror of
https://git.intern.spaceteamaachen.de/ALPAKA/TACOS.git
synced 2025-09-28 18:57:33 +00:00
cleanup: separate functions for requesting and forcing state transitions, fix publishing behavior
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@@ -160,7 +160,7 @@ namespace sta
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STA_ASSERT(header.payloadLength == 2);
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// First byte of payload is the origin state, second byte is the destination state. Transition is forced
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tacos::setState(payload[0], payload[1], 0, true);
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tacos::forceState(payload[0], payload[1], 0, true);
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return true;
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}
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@@ -44,8 +44,11 @@ namespace sta
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STA_ASSERT(transition.to < STA_TACOS_NUM_STATES);
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#ifdef STA_TACOS_CAN_BUS_ENABLED
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// Publish the state via CAN bus.
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tacos::publishState(transition.from, transition.to, 0);
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if (transition.publish)
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{
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// Publish the state via CAN bus.
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tacos::publishState(transition.from, transition.to, 0);
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}
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#endif // STA_TACOS_CAN_BUS_ENABLED
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// Perform the transition and notify the threads. The event flags are set
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@@ -84,7 +87,7 @@ namespace sta
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return currentState_;
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}
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void Statemachine::requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = 0 */, bool publish /* = true */)
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void Statemachine::requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool publish /* = true */)
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{
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StateTransition transition;
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transition.from = from;
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@@ -93,17 +96,28 @@ namespace sta
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transition.lockout = lockout;
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transition.publish = publish;
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// Force the transition if requested, but only if the requested state is different from the current one.
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if (force && transition.to != currentState_){
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// Try to add a state transition request to the queue. Don't wait if another
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// thread is already requesting a state change.
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queue_.put(transition, 0);
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}
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void Statemachine::forceStateTransition(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool publish /* = true */)
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{
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// Force the transition, but only if the requested state is different from the current one.
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if (to != currentState_){
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// Perform the transition and notify the threads. The event flags are set
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// here in order to allow threads to react immediately.
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currentState_ = transition.to;
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currentState_ = to;
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#ifdef STA_TACOS_CAN_BUS_ENABLED
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tacos::publishState(transition.from, transition.to, transition.lockout);
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if (publish)
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{
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// Publish the state via CAN bus.
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tacos::publishState(from, to, 0);
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}
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#endif // STA_TACOS_CAN_BUS_ENABLED
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Statemachine::stateChangeEvent.set(transition.event);
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Statemachine::stateChangeEvent.set(EventFlags::NORMAL);
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Statemachine::stateChangeEvent.clear(EventFlags::ALL);
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if (failsafeTimer_.isRunning())
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@@ -112,14 +126,10 @@ namespace sta
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}
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// Start the lockout timer if requested.
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if (transition.lockout != 0)
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if (lockout != 0)
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{
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setLockoutTimer(transition.lockout);
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setLockoutTimer(lockout);
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}
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} else {
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// Try to add a state transition request to the queue. Don't wait if another
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// thread is already requesting a state change.
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queue_.put(transition, 0);
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}
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}
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@@ -128,7 +138,7 @@ namespace sta
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STA_ASSERT(to < STA_TACOS_NUM_STATES);
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failsafeTimer_.setCallback([from, to, lockout, publish](void* arg) {
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Statemachine::instance()->requestStateTransition(from, to, lockout, false, publish);
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Statemachine::instance()->requestStateTransition(from, to, lockout, publish);
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}, NULL);
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failsafeTimer_.start(millis);
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@@ -16,9 +16,14 @@ namespace sta
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return Statemachine::instance()->getCurrentState();
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}
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void setState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = false */, bool publish /* = false */)
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void requestState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool publish /* = true */)
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{
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Statemachine::instance()->requestStateTransition(from, to, lockout, force, publish);
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Statemachine::instance()->requestStateTransition(from, to, lockout, publish);
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}
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void forceState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool publish /* = true */)
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{
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Statemachine::instance()->forceStateTransition(from, to, lockout, publish);
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}
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void setStateTimed(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout /* = 0 */, bool publish /* = false */)
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