mirror of
https://git.intern.spaceteamaachen.de/ALPAKA/TACOS.git
synced 2025-06-10 16:45:59 +00:00
Multiple bugfixes; working manager task
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cb41fb56e2
commit
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@ -28,10 +28,10 @@ namespace sta
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{
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STA_DEBUG_PRINTLN("Starting manager task!");
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("A"), {0, 1});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("B"), {0, 2});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("C"), {0, 1});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("D"), {0, 2});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("0"), {0});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("1"), {1});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("2"), {2});
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Manager::instance()->registerThread(std::make_shared<demo::DummyTask>("3"), {3});
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}
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} // namespace tacos
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} // namespace sta
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@ -1 +1 @@
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Subproject commit 1028264eefaf0c384bab4391c6151951bd76842e
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Subproject commit d591560c95a4eae525cbbbdb4e4bc15642852473
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@ -20,9 +20,14 @@
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# define STA_TACOS_INITIAL_STATE 0
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#endif
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#define TACOS_STATE_TRANSITION_FLAG 0x00000001U
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#define TACOS_STATE_CHANGE_FORCED_FLAG 0x00000002U
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#define TACOS_STATE_CHANGE_ALL_FLAG 0x00000003U
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#include <sta/tacos/thread.hpp>
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#include <sta/rtos/timer.hpp>
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#include <sta/rtos/event.hpp>
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#include <sta/debug/assert.hpp>
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#include <functional>
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@ -35,6 +40,8 @@ namespace sta
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class Statemachine : public TacosThread
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{
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public:
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static RtosEvent* stateChangeEvent;
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static Statemachine* instance()
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{
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static CGuard g;
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@ -43,6 +50,7 @@ namespace sta
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{
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// Create a the manager singleton instance.
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Statemachine::_instance = new Statemachine();
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Statemachine::stateChangeEvent = new RtosEvent();
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}
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return _instance;
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@ -52,10 +60,17 @@ namespace sta
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void func() override;
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/**
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* @brief Returns the statemachine's current state.
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*/
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uint16_t getCurrentState() const;
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void setStateTransitionFunction(uint16_t (*function)(uint16_t));
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/**
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* @brief Registers a new state transition function.
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*/
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void setStateTransitionFunction(std::function<uint16_t(uint16_t)> function);
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void forceStateTransition(uint16_t state);
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private:
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static Statemachine * _instance;
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@ -67,7 +82,9 @@ namespace sta
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if( NULL != Statemachine::_instance )
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{
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delete Statemachine::_instance;
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delete Statemachine::stateChangeEvent;
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Statemachine::_instance = NULL;
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Statemachine::stateChangeEvent = NULL;
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}
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}
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};
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@ -77,10 +94,6 @@ namespace sta
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Statemachine(const Statemachine&);
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~Statemachine() {}
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private:
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static void forceStateChange(void * arg);
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private:
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uint16_t currentState_;
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RtosTimer lockoutTimer_;
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@ -9,6 +9,8 @@
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#include <sta/tacos/statemachine.hpp>
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#include <sta/debug/debug.hpp>
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#include <algorithm>
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namespace sta
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{
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@ -39,22 +41,23 @@ namespace sta
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void Manager::stopThreads(uint16_t state)
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{
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uint16_t currentState = Statemachine::instance()->getCurrentState();
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for (uint16_t state = 0; state < STA_TACOS_NUM_STATES; ++state)
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for (uint16_t other = 0; other < STA_TACOS_NUM_STATES; ++other)
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{
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if (state == currentState)
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if (other == state)
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{
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continue;
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}
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for (std::shared_ptr<TacosThread> thread : threads_[state])
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for (std::shared_ptr<TacosThread> thread : threads_[other])
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{
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// If the thread is currently running but not part of the set of threads that should be running...
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if (thread->isRunning() && threads_[currentState].count(thread) == 0)
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if (thread->isRunning() && threads_[state].count(thread) == 0)
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{
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// ...politely request termination.
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thread->requestTermination();
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STA_DEBUG_PRINT("KILLING ");
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STA_DEBUG_PRINTLN(thread->getName());
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}
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}
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}
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@ -75,14 +78,9 @@ namespace sta
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void Manager::func()
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{
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// Wait for either the termination request or the state change flag.
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uint32_t flags = osEventFlagsWait(getInstance(), STA_RTOS_THREAD_FLAG_TERMINATE, osFlagsWaitAny, osWaitForever);
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Statemachine::stateChangeEvent->wait(TACOS_STATE_CHANGE_ALL_FLAG, osWaitForever);
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if ((flags & STA_RTOS_THREAD_FLAG_TERMINATE) != 0)
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{
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// The loop implemented by the TacosThread class should handle termination.
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return;
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}
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STA_DEBUG_PRINTLN("UPDATING THREADS");
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// Start all new tasks and stop all the tasks that aren't supposed to be running.
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updateThreads();
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@ -18,7 +18,8 @@ namespace sta
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: TacosThread{"Statemachine", STA_TACOS_STATEMACHINE_PRIORITY},
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currentState_{STA_TACOS_INITIAL_STATE},
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lockoutTimer_{[](void *){}, nullptr},
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failsafeTimer_{[](void *){}, nullptr}
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failsafeTimer_{[](void *){}, nullptr},
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transitionFunc_{[](uint16_t) -> uint16_t { return Statemachine::instance()->getCurrentState(); }}
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{
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STA_ASSERT(STA_TACOS_INITIAL_STATE < STA_TACOS_NUM_STATES);
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}
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@ -28,15 +29,14 @@ namespace sta
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lockoutTimer_.setCallback([](void *) { }, nullptr);
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lockoutTimer_.start(5000);
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STA_DEBUG_PRINTLN("INITIALIZING STATEMACHINE");
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failsafeTimer_.setCallback([](void * arg) { }, nullptr);
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failsafeTimer_.setCallback([](void *) {
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Statemachine::instance()->forceStateTransition(1);
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}, nullptr);
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failsafeTimer_.start(10000);
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}
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void Statemachine::func()
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{
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/*
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uint16_t next = transitionFunc_(currentState_);
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STA_ASSERT(next < STA_TACOS_NUM_STATES);
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@ -45,10 +45,10 @@ namespace sta
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{
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currentState_ = next;
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// TODO: Emit state transition event.
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}*/
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STA_DEBUG_PRINTLN(lockoutTimer_.isRunning() ? "[RUNNING]" : "[STOPPED]");
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osDelay(1000);
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Statemachine::stateChangeEvent->set(TACOS_STATE_TRANSITION_FLAG);
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}
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Statemachine::stateChangeEvent->clear(TACOS_STATE_CHANGE_ALL_FLAG);
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}
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uint16_t Statemachine::getCurrentState() const
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@ -56,14 +56,23 @@ namespace sta
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return currentState_;
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}
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void Statemachine::setStateTransitionFunction(uint16_t (*function)(uint16_t))
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void Statemachine::setStateTransitionFunction(std::function<uint16_t(uint16_t)> function)
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{
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STA_ASSERT(function != nullptr);
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transitionFunc_ = function;
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}
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void Statemachine::forceStateTransition(uint16_t state)
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{
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currentState_ = state;
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Statemachine::stateChangeEvent->set(TACOS_STATE_CHANGE_FORCED_FLAG);
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Statemachine::stateChangeEvent->clear(TACOS_STATE_CHANGE_ALL_FLAG);
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}
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Statemachine* Statemachine::_instance = nullptr;
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RtosEvent* Statemachine::stateChangeEvent = nullptr;
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} // namespace tacos
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} // namespace sta
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@ -9,6 +9,7 @@
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#include <sta/tacos/thread.hpp>
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#include <sta/debug/assert.hpp>
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#include <sta/debug/debug.hpp>
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#include <sta/rtos/system/events.hpp>
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#include <functional>
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#include <cstring>
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@ -66,9 +67,13 @@ namespace sta
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void TacosThread::loop()
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{
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// The thread has to wait until the startup has been completed.
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rtos::waitForStartupEvent();
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init();
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while ((osEventFlagsGet(instance_) & STA_RTOS_THREAD_FLAG_TERMINATE) == 0)
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// Run the thread until the termination flag is set.
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while ((getFlags() & STA_RTOS_THREAD_FLAG_TERMINATE) == 0)
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{
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func();
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}
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