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https://git.intern.spaceteamaachen.de/ALPAKA/TACOS.git
synced 2025-08-02 08:41:54 +00:00
Added state publishing to TACOS state transition
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@ -46,7 +46,7 @@ namespace sta
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*
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* @ingroup tacos_api
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*/
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void setState(uint32_t from, uint32_t to, uint32_t lockout = 0, bool force = false);
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void setState(uint32_t from, uint32_t to, uint32_t lockout = 0, bool force = false, bool publish = true);
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/**
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* @brief Request a state transition after a given time has passed. Invalid state transitions will be dismissed.
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@ -58,7 +58,7 @@ namespace sta
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*
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* @ingroup tacos_api
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*/
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void setStateTimed(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout = 0);
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void setStateTimed(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout = 0, bool publish = true);
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/**
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* @brief Register a new thread to be run by TACOS.
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@ -97,13 +97,13 @@ namespace sta
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*
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* @param from The state we want to transition from.
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* @param to The state we want to transition to.
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* @param lockout An optional timer blocking state transition for a given time.
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* @param timeout An optional timeout for the CAN communication
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*
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* @return bool True if the message was sent successfully.
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*
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* @ingroup tacos_api
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*/
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bool publishState(uint32_t from, uint32_t to, uint32_t lockout = 0);
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bool publishState(uint32_t from, uint32_t to, uint32_t timeout = 0);
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#endif // STA_TACOS_CAN_BUS_ENABLED
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} // namespace tacos
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}
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@ -120,6 +120,8 @@ namespace sta
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EventFlags event;
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/// Lockout time after transition
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uint32_t lockout;
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/// Whether to publish the transition via CAN.
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bool publish = false;
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};
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/**
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@ -164,7 +166,7 @@ namespace sta
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* @param lockout The minimum number of milliseconds we expect to stay in this state. This is used to block premature transitions.
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* @param force If true, the state transition will be executed regardless of the current state.
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*/
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void requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout = 0, bool force = false);
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void requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout = 0, bool force = false, bool publish = true);
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/**
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* @brief Request a state transition after a given time has passed.
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@ -174,7 +176,7 @@ namespace sta
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* @param millis the number of milliseconds to wait before triggering the transition.
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* @param lockout The minimum number of milliseconds we expect to stay in this state. This is used to block premature transitions.
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*/
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void requestTimedStateTransition(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout = 0);
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void requestTimedStateTransition(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout = 0, bool publish = true);
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void init() override;
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void func() override;
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@ -5,6 +5,7 @@
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* Author: Dario
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*/
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#include <sta/tacos.hpp>
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#include <sta/tacos/statemachine.hpp>
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#include <sta/debug/debug.hpp>
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@ -40,9 +41,16 @@ namespace sta
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{
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STA_ASSERT(transition.to < STA_TACOS_NUM_STATES);
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#ifdef STA_TACOS_CAN_BUS_ENABLED
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// Publish the state via CAN bus.
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tacos::publishState(transition.from, transition.to, 0);
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#endif // STA_TACOS_CAN_BUS_ENABLED
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// Perform the transition and notify the threads. The event flags are set
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// here in order to allow threads to react immediately.
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currentState_ = transition.to;
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// Send a system-wide notification for the state transition.
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Statemachine::stateChangeEvent.set(transition.event);
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Statemachine::stateChangeEvent.clear(EventFlags::ALL);
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@ -64,19 +72,25 @@ namespace sta
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return currentState_;
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}
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void Statemachine::requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = 0 */)
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void Statemachine::requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = 0 */, bool publish /* = true */)
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{
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StateTransition transition;
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transition.from = from;
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transition.to = to;
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transition.event = EventFlags::NORMAL;
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transition.lockout = lockout;
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transition.publish = publish;
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// Force the transition if requested, but only if the requested state is different from the current one.
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if (force && transition.to != currentState_){
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// Perform the transition and notify the threads. The event flags are set
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// here in order to allow threads to react immediately.
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currentState_ = transition.to;
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#ifdef STA_TACOS_CAN_BUS_ENABLED
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tacos::publishState(transition.from, transition.to, transition.lockout);
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#endif // STA_TACOS_CAN_BUS_ENABLED
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Statemachine::stateChangeEvent.set(transition.event);
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Statemachine::stateChangeEvent.clear(EventFlags::ALL);
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@ -90,19 +104,19 @@ namespace sta
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{
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setLockoutTimer(transition.lockout);
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}
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}else{
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} else {
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// Try to add a state transition request to the queue. Don't wait if another
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// thread is already requesting a state change.
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queue_.put(transition, 0);
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}
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}
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void Statemachine::requestTimedStateTransition(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout /* = 0 */)
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void Statemachine::requestTimedStateTransition(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout /* = 0 */, bool publish /* = true */)
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{
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STA_ASSERT(to < STA_TACOS_NUM_STATES);
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failsafeTimer_.setCallback([from, to, lockout](void* arg) {
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Statemachine::instance()->requestStateTransition(from, to, lockout);
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failsafeTimer_.setCallback([from, to, lockout, publish](void* arg) {
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Statemachine::instance()->requestStateTransition(from, to, lockout, false, publish);
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}, NULL);
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failsafeTimer_.start(millis);
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@ -16,14 +16,14 @@ namespace sta
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return Statemachine::instance()->getCurrentState();
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}
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void setState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = false */)
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void setState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */, bool force /* = false */, bool publish /* = false */)
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{
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Statemachine::instance()->requestStateTransition(from, to, lockout, force);
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Statemachine::instance()->requestStateTransition(from, to, lockout, force, publish);
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}
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void setStateTimed(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout /* = 0 */)
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void setStateTimed(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout /* = 0 */, bool publish /* = false */)
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{
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Statemachine::instance()->requestTimedStateTransition(from, to, millis, lockout);
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Statemachine::instance()->requestTimedStateTransition(from, to, millis, lockout, publish);
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}
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#ifdef STA_TACOS_CAN_BUS_ENABLED
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@ -31,7 +31,7 @@ namespace sta
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return CanBus::instance()->queueCanBusMsg(msg, timeout);
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}
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bool publishState(uint32_t from, uint32_t to, uint32_t lockout /* = 0 */){
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bool publishState(uint32_t from, uint32_t to, uint32_t timeout /* = 0 */){
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CanSysMsg msg;
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msg.header.sid = STA_TACOS_CAN_BUS_SYS_MSG_ID;
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msg.header.payloadLength = 2;
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@ -41,7 +41,7 @@ namespace sta
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msg.header.eid = 0;
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msg.header.format = 0;
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return CanBus::instance()->queueCanBusMsg(msg, lockout);
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return CanBus::instance()->queueCanBusMsg(msg, timeout);
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}
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#endif // STA_TACOS_CAN_BUS_ENABLED
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} // namespace tacos
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