Fixed crashing timers by increasing the default task's stack

This commit is contained in:
dario
2023-10-10 11:31:27 +02:00
parent 1a9a96503e
commit cb41fb56e2
6 changed files with 42 additions and 15 deletions

View File

@@ -10,11 +10,6 @@
#include <sta/config.hpp>
#include <sta/tacos/thread.hpp>
#include <sta/rtos/timer.hpp>
#include <sta/debug/assert.hpp>
#ifndef STA_TACOS_NUM_STATES
# error "Number of states wasn't defined in config.hpp"
@@ -26,6 +21,13 @@
#endif
#include <sta/tacos/thread.hpp>
#include <sta/rtos/timer.hpp>
#include <sta/debug/assert.hpp>
#include <functional>
namespace sta
{
namespace tacos
@@ -52,6 +54,8 @@ namespace sta
uint16_t getCurrentState() const;
void setStateTransitionFunction(uint16_t (*function)(uint16_t));
private:
static Statemachine * _instance;
@@ -81,6 +85,7 @@ namespace sta
uint16_t currentState_;
RtosTimer lockoutTimer_;
RtosTimer failsafeTimer_;
std::function<uint16_t(uint16_t)> transitionFunc_;
};
} // namespace tacos
} // namespace sta