Working manager & statemachine tasks; timers still bugged; statemachine init bugged

This commit is contained in:
dario 2023-09-27 00:07:23 +02:00
parent 5bf6cca3b1
commit 817db58a0e
10 changed files with 83 additions and 31 deletions

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@ -26,9 +26,9 @@ namespace sta
{ {
STA_DEBUG_PRINTLN("Starting manager task!"); STA_DEBUG_PRINTLN("Starting manager task!");
Manager::instance()->registerThread(demo::DummyTask("A"), {0, 1}); // Manager::instance()->registerThread(demo::DummyTask("A"), {0, 1});
Manager::instance()->registerThread(demo::DummyTask("B"), {1, 2}); // Manager::instance()->registerThread(demo::DummyTask("B"), {1, 2});
Manager::instance()->registerThread(demo::DummyTask("C"), {2, 3}); // Manager::instance()->registerThread(demo::DummyTask("C"), {2, 3});
} }
} // namespace tacos } // namespace tacos
} // namespace sta } // namespace sta

@ -1 +1 @@
Subproject commit 5b8c97cf5c4b57702c25c0f7e7bcaea4575a6f7d Subproject commit 2948c9203e44a5126e6a0067522698964f0ee7c4

@ -1 +1 @@
Subproject commit 8e93db18174937562f246af4b1e8d99bd6bbf632 Subproject commit 4dc625f6e9ebe8db0fc795719a26ee900425b49a

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@ -34,9 +34,6 @@ namespace sta
{ {
// Create a the manager singleton instance. // Create a the manager singleton instance.
Manager::_instance = new Manager(); Manager::_instance = new Manager();
// Start the manager task as a tacos task.
Manager::_instance->start();
} }
return _instance; return _instance;
@ -48,8 +45,22 @@ namespace sta
void func() override; void func() override;
static Manager* _instance;
private: private:
static Manager* _instance;
class CGuard
{
public:
~CGuard()
{
if( NULL != Manager::_instance )
{
delete Manager::_instance;
Manager::_instance = NULL;
}
}
};
Manager(); Manager();
Manager(const Manager&); Manager(const Manager&);
@ -63,19 +74,6 @@ namespace sta
void stopThreads(uint16_t state); void stopThreads(uint16_t state);
std::set<TacosThread> threads_[STA_TACOS_NUM_STATES]; std::set<TacosThread> threads_[STA_TACOS_NUM_STATES];
class CGuard
{
public:
~CGuard()
{
if( NULL != Manager::_instance )
{
delete Manager::_instance;
Manager::_instance = NULL;
}
}
};
}; };
} // namespace tacos } // namespace tacos
} // namespace sta } // namespace sta

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@ -11,6 +11,20 @@
#include <sta/config.hpp> #include <sta/config.hpp>
#include <sta/tacos/thread.hpp> #include <sta/tacos/thread.hpp>
#include <sta/rtos/timer.hpp>
#include <sta/debug/assert.hpp>
#ifndef STA_TACOS_NUM_STATES
# error "Number of states wasn't defined in config.hpp"
#else
#ifndef STA_TACOS_INITIAL_STATE
# define STA_TACOS_INITIAL_STATE 0
#endif
namespace sta namespace sta
{ {
@ -27,9 +41,6 @@ namespace sta
{ {
// Create a the manager singleton instance. // Create a the manager singleton instance.
Statemachine::_instance = new Statemachine(); Statemachine::_instance = new Statemachine();
// Start the manager task as a tacos task.
Statemachine::_instance->start();
} }
return _instance; return _instance;
@ -39,7 +50,7 @@ namespace sta
void func() override; void func() override;
uint16_t getCurrentState(); uint16_t getCurrentState() const;
private: private:
static Statemachine * _instance; static Statemachine * _instance;
@ -63,11 +74,17 @@ namespace sta
~Statemachine() {} ~Statemachine() {}
private:
static void forceStateChange(void * arg);
private:
uint16_t currentState_; uint16_t currentState_;
RtosTimer lockoutTimer_;
RtosTimer failsafeTimer_;
}; };
} // namespace tacos } // namespace tacos
} // namespace sta } // namespace sta
#endif // STA_TACOS_NUM_STATES
#endif /* INCLUDE_TACOS_STATEMACHINE_HPP_ */ #endif /* INCLUDE_TACOS_STATEMACHINE_HPP_ */

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@ -58,6 +58,9 @@ namespace sta
*/ */
void loop(); void loop();
/**
* @brief This function is executed first when this thread is started.
*/
virtual void init(); virtual void init();
/** /**

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@ -7,6 +7,7 @@
#include <sta/tacos/manager.hpp> #include <sta/tacos/manager.hpp>
#include <sta/tacos/statemachine.hpp> #include <sta/tacos/statemachine.hpp>
#include <sta/debug/debug.hpp>
namespace sta namespace sta
@ -69,11 +70,20 @@ namespace sta
void Manager::init() void Manager::init()
{ {
STA_DEBUG_PRINTLN("INITIALIZING MANAGER!");
startThreads(Statemachine::instance()->getCurrentState()); startThreads(Statemachine::instance()->getCurrentState());
} }
void Manager::func() void Manager::func()
{ {
if (true)
{
// STA_DEBUG_PRINTLN("LOOPY LOOP IN MANAGER TASK");
osDelay(1000);
}
// Wait for either the termination request or the state change flag. // Wait for either the termination request or the state change flag.
uint32_t flags = osEventFlagsWait(getInstance(), STA_RTOS_THREAD_FLAG_TERMINATE, osFlagsWaitAny, osWaitForever); uint32_t flags = osEventFlagsWait(getInstance(), STA_RTOS_THREAD_FLAG_TERMINATE, osFlagsWaitAny, osWaitForever);

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@ -69,7 +69,7 @@ namespace sta
{ {
onManagerInit(); onManagerInit();
Statemachine::instance()->start(); Manager::instance()->start();
} }
} // namespace tacos } // namespace tacos

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@ -7,23 +7,43 @@
#include <sta/tacos/statemachine.hpp> #include <sta/tacos/statemachine.hpp>
#include <sta/debug/debug.hpp>
namespace sta namespace sta
{ {
namespace tacos namespace tacos
{ {
Statemachine::Statemachine(){} Statemachine::Statemachine()
: currentState_{STA_TACOS_INITIAL_STATE}, lockoutTimer_{[](void *){}, NULL}, failsafeTimer_{[](void *){}, NULL}
{
STA_ASSERT(STA_TACOS_INITIAL_STATE < STA_TACOS_NUM_STATES);
}
void Statemachine::init() void Statemachine::init()
{ {
STA_DEBUG_PRINTLN("INITIALIZING STATEMACHINE");
/*
lockoutTimer_.setCallback([](void *) { STA_DEBUG_PRINTLN("Lockout timer triggered!"); }, NULL);
lockoutTimer_.start(1000);
failsafeTimer_.setCallback([](void *) { STA_DEBUG_PRINTLN("Failsafe timer triggered!"); }, NULL);
failsafeTimer_.start(2000);
*/
} }
void Statemachine::func() void Statemachine::func()
{ {
// STA_DEBUG_PRINTLN("LOOPY LOOP IN STATEMACHINE");
STA_DEBUG_PRINT("Failsafe timer is running: ");
STA_DEBUG_PRINTLN(failsafeTimer_.isRunning());
osDelay(1000);
} }
uint16_t Statemachine::getCurrentState() uint16_t Statemachine::getCurrentState() const
{ {
return currentState_; return currentState_;
} }

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@ -19,11 +19,14 @@ namespace sta
{ {
TacosThread::TacosThread(const char* name, osPriority_t prio) TacosThread::TacosThread(const char* name, osPriority_t prio)
: RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))), : RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))),
instance_{ NULL },
attribs_{ .name = name, .priority = prio } attribs_{ .name = name, .priority = prio }
{} {}
TacosThread::TacosThread() TacosThread::TacosThread()
: RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))) : RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))),
instance_{ NULL },
attribs_{ }
{} {}
void TacosThread::entry_point(void* arg) void TacosThread::entry_point(void* arg)
@ -85,6 +88,7 @@ namespace sta
} }
void TacosThread::init(){} void TacosThread::init(){}
void TacosThread::func(){} void TacosThread::func(){}
TacosThread::~TacosThread(){} TacosThread::~TacosThread(){}