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@ -13,20 +13,34 @@
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#ifndef STA_TACOS_MANAGER_PRIORITY
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#ifndef STA_TACOS_MANAGER_PRIORITY
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# error "Manger task priority not specified in config.hpp"
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# error "Manger task priority not specified in config.hpp"
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#else
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#else
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#include <set>
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#include <set>
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#include <list>
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#include <list>
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#include <memory>
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#include <memory>
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#include <sta/tacos/thread.hpp>
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#include <sta/tacos/thread.hpp>
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/**
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* @defgroup tacos_manager Manager Task
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* @ingroup tacos
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* @brief Manager task for TACOS.
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*/
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namespace sta
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namespace sta
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{
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{
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namespace tacos
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namespace tacos
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{
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{
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/**
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* @brief Manager class for Tacos.
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*
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* @ingroup tacos_manager
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*/
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class Manager : public TacosThread
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class Manager : public TacosThread
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{
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{
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public:
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public:
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/**
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* @brief Get the singleton instance of the manager.
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*/
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static Manager* instance()
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static Manager* instance()
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{
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{
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static CGuard g;
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static CGuard g;
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@ -41,7 +55,7 @@ namespace sta
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}
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}
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/**
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/**
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*
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* @brief Register a thread to be managed by the manager.
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*/
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*/
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void registerThread(std::shared_ptr<TacosThread> thread, std::list<uint16_t> states);
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void registerThread(std::shared_ptr<TacosThread> thread, std::list<uint16_t> states);
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@ -71,12 +85,26 @@ namespace sta
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//~Manager();
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//~Manager();
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/**
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* @brief Forces only threads of current state to run.
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*/
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void updateThreads();
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void updateThreads();
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/**
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* @brief Starts all threads which should be running in the given state. Does nothing if the state is already running.
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*/
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void startThreads(uint16_t state);
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void startThreads(uint16_t state);
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/**
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* @brief Stops all threads which should not be running in the given state.
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*/
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void stopThreads(uint16_t state);
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void stopThreads(uint16_t state);
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/**
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* @brief Pointers to all threads which are managed by the manager.
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*
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* @ingroup tacos_manager
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*/
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std::set<std::shared_ptr<TacosThread>> threads_[STA_TACOS_NUM_STATES];
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std::set<std::shared_ptr<TacosThread>> threads_[STA_TACOS_NUM_STATES];
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};
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};
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} // namespace tacos
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} // namespace tacos
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@ -8,6 +8,11 @@
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#ifndef INCLUDE_STA_TACOS_STARTUP_HPP_
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#ifndef INCLUDE_STA_TACOS_STARTUP_HPP_
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#define INCLUDE_STA_TACOS_STARTUP_HPP_
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#define INCLUDE_STA_TACOS_STARTUP_HPP_
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/**
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* @defgroup tacos TACOS
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* @brief TACOS library.
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*/
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namespace sta
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namespace sta
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{
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{
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namespace tacos
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namespace tacos
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@ -10,7 +10,6 @@
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#include <sta/config.hpp>
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#include <sta/config.hpp>
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#ifndef STA_TACOS_NUM_STATES
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#ifndef STA_TACOS_NUM_STATES
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# error "Number of states wasn't defined in config.hpp"
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# error "Number of states wasn't defined in config.hpp"
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#else
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#else
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@ -20,6 +19,7 @@
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# define STA_TACOS_INITIAL_STATE 0
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# define STA_TACOS_INITIAL_STATE 0
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#endif
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#endif
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#define STA_TACOS_STATEMACHINE_QUEUE_LENGTH 4
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#define STA_TACOS_STATEMACHINE_QUEUE_LENGTH 4
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// State transition happened because of
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// State transition happened because of
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@ -41,10 +41,21 @@
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#include <tuple>
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#include <tuple>
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/**
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* @defgroup tacos_statemachine Statemachine Task
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* @ingroup tacos
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* @brief Statemachine task for TACOS.
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*/
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namespace sta
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namespace sta
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{
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{
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namespace tacos
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namespace tacos
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{
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{
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/**
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* @brief Event flags for state transitions.
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*
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* @ingroup tacos_statemachine
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*/
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enum EventFlags
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enum EventFlags
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{
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{
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NORMAL = 0x1U,
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NORMAL = 0x1U,
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@ -54,6 +65,11 @@ namespace sta
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ALL = NORMAL | FORCED | TIMEOUT | STARTUP
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ALL = NORMAL | FORCED | TIMEOUT | STARTUP
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};
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};
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/**
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* @brief State transition structure.
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*
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* @ingroup tacos_statemachine
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*/
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struct StateTransition
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struct StateTransition
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{
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{
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uint16_t from;
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uint16_t from;
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@ -62,7 +78,11 @@ namespace sta
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uint32_t lockout;
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uint32_t lockout;
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};
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};
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/**
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* @brief Statemachine implementation for Tacos.
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*
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* @ingroup tacos_statemachine
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*/
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class Statemachine : public TacosThread
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class Statemachine : public TacosThread
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{
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{
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public:
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public:
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@ -139,6 +159,8 @@ namespace sta
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private:
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private:
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/**
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/**
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* @brief Starts the lockoutTimer for the desired duration.
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* @brief Starts the lockoutTimer for the desired duration.
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*
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* @param millis The duration of the timer in milliseconds.
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*/
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*/
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void setLockoutTimer(uint32_t millis);
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void setLockoutTimer(uint32_t millis);
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#include <sta/rtos/thread.hpp>
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#include <sta/rtos/thread.hpp>
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/**
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* @defgroup tacos_thread TACOS Thread
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* @ingroup tacos
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* @brief TACOS Thread class.
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*/
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namespace sta
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namespace sta
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{
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{
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namespace tacos
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namespace tacos
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{
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{
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/**
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* @brief Abstract class for thread implementations in Tacos.
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*
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* @ingroup tacos_thread
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*/
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class TacosThread : public RtosThread
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class TacosThread : public RtosThread
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{
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{
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public:
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public:
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/**
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/**
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*
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* @brief Create a new thread with the given name and priority.
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*/
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*/
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TacosThread(const char* name, osPriority_t prio);
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TacosThread(const char* name, osPriority_t prio);
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/**
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/**
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* @brief Get the currently running instance.
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* @brief Get the currently running instance.
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*
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* @return The currently running instance id.
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*/
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*/
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osThreadId_t getInstance();
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osThreadId_t getInstance();
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/**
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/**
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*
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* @brief Get the name of this thread.
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*/
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*/
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const char* getName() const;
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const char* getName() const;
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/**
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/**
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* @brief The body of the thread's loop. Has to be implemented by the user.
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* @brief The body of the thread's loop. Has to be implemented by the user.
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* This function is called repeatedly until termination is requested.
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*/
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*/
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virtual void func() = 0;
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virtual void func() = 0;
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/**
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* @brief This function is executed when the thread is terminated. Has to be implemented by the user.
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* This function should free all ressources used by this thread.
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*/
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virtual void cleanup();
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virtual void cleanup();
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private:
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private:
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