mirror of
https://git.intern.spaceteamaachen.de/ALPAKA/TACOS.git
synced 2025-08-06 01:37:33 +00:00
refactor: merged manger task into statemachine task
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@@ -9,7 +9,6 @@
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#define STA_TACOS_HPP
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#include <sta/tacos/thread.hpp>
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#include <sta/tacos/manager.hpp>
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#include <sta/tacos/statemachine.hpp>
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#include <sta/tacos/can_bus.hpp>
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@@ -74,7 +73,7 @@ namespace sta
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{
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std::shared_ptr<T> thread_ptr = std::make_shared<T>(args...);
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Manager::instance()->registerThread(thread_ptr, states);
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Statemachine::instance()->registerThread(thread_ptr, states);
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return thread_ptr;
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}
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@@ -2,13 +2,11 @@
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#define STA_TACOS_CONFIGS_DEFAULT_HPP
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// Generally, we assume the TACOS threads to have the highest priorties.
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#define STA_TACOS_MANAGER_PRIORITY osPriorityHigh
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#define STA_TACOS_STATEMACHINE_PRIORITY osPriorityHigh
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#define STA_TACOS_WATCHDOG_PRIORITY osPriorityHigh
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#define STA_TACOS_CAN_BUS_PRIORITY osPriorityHigh
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// Set the Stack size for the TACOS threads, to 0 to use the default stack size, set in the ioc
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#define STA_TACOS_MANAGER_STACK_SIZE 0
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#define STA_TACOS_STATEMACHINE_STACK_SIZE 0
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// Per default, we assume state 0 to be the initial state.
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@@ -1,124 +0,0 @@
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/*
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* manager.hpp
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*
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* Created on: Sep 19, 2023
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* Author: Dario
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*/
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#ifndef INCLUDE_STA_TACOS_MANAGER_HPP_
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#define INCLUDE_STA_TACOS_MANAGER_HPP_
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#include <sta/config.hpp>
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#if !defined(STA_TACOS_MANAGER_PRIORITY) && !defined(DOXYGEN)
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# error "Manger task priority not specified in config.hpp"
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#else
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#include <set>
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#include <list>
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#include <vector>
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#include <memory>
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#include <sta/tacos/thread.hpp>
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/**
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* @defgroup tacos_manager Manager Task
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* @ingroup tacos
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* @brief Manager task for TACOS.
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*/
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namespace sta
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{
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namespace tacos
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{
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/**
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* @brief Manager class for Tacos.
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*
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* @ingroup tacos_manager
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*/
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class Manager : public TacosThread
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{
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public:
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/**
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* @brief Get the singleton instance of the manager.
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*
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* @ingroup tacos_manager
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*/
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static Manager* instance()
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{
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static CGuard g;
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if (!_instance)
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{
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// Create a the manager singleton instance.
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Manager::_instance = new Manager();
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}
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return _instance;
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}
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/**
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* @brief Register a thread to be managed by the manager.
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*/
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void registerThread(std::shared_ptr<TacosThread> thread, std::set<uint16_t> states);
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/**
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* @brief Get the Active Threads object
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*
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* @return std::vector<std::shared_ptr<TacosThread>>
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*/
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std::vector<std::shared_ptr<TacosThread>> getActiveThreads();
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void init() override;
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void func() override;
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private:
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static Manager* _instance;
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class CGuard
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{
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public:
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~CGuard()
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{
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if( NULL != Manager::_instance )
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{
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delete Manager::_instance;
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Manager::_instance = NULL;
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}
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}
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};
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Manager();
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Manager(const Manager&);
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//~Manager();
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/**
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* @brief Forces only threads of current state to run.
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*/
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void updateThreads();
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/**
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* @brief Starts all threads which should be running in the given state. Does nothing if the state is already running.
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*/
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void startThreads(uint16_t state);
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/**
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* @brief Stops all threads which should not be running in the given state.
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*/
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void stopThreads(uint16_t state);
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/**
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* @brief Pointers to all threads which are managed by the manager.
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*
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* @ingroup tacos_manager
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*/
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std::vector<std::shared_ptr<TacosThread>> threads_[STA_TACOS_NUM_STATES];
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};
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} // namespace tacos
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} // namespace sta
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#endif // STA_TACOS_MANAGER_PRIORITY
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#endif /* INCLUDE_STA_TACOS_MANAGER_HPP_ */
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@@ -69,6 +69,9 @@
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#include <functional>
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#include <tuple>
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#include <list>
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#include <vector>
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#include <memory>
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#include <set>
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#include <algorithm>
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@@ -134,11 +137,15 @@ namespace sta
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public:
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/**
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* @brief The global event signaling a state change.
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*
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* @ingroup tacos_statemachine
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*/
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static RtosEvent stateChangeEvent;
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/**
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* @brief Getter function for the singleton instance.
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*
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* @ingroup tacos_statemachine
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*/
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static Statemachine* instance()
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{
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@@ -146,7 +153,7 @@ namespace sta
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if (!_instance)
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{
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// Create the manager singleton instance.
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// Create the statemachine singleton instance.
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Statemachine::_instance = new Statemachine();
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}
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@@ -155,6 +162,8 @@ namespace sta
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/**
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* @brief Returns the statemachine's current state.
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*
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* @ingroup tacos_statemachine
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*/
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uint16_t getCurrentState() const;
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@@ -165,6 +174,8 @@ namespace sta
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* @param to The state to transition to.
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* @param lockout The minimum number of milliseconds we expect to stay in this state. This is used to block premature transitions.
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* @param force If true, the state transition will be executed regardless of the current state.
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*
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* @ingroup tacos_statemachine
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*/
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void requestStateTransition(uint32_t from, uint32_t to, uint32_t lockout = 0, bool force = false, bool publish = true);
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@@ -175,9 +186,27 @@ namespace sta
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* @param to The state to transition to.
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* @param millis the number of milliseconds to wait before triggering the transition.
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* @param lockout The minimum number of milliseconds we expect to stay in this state. This is used to block premature transitions.
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*
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* @ingroup tacos_statemachine
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*/
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void requestTimedStateTransition(uint32_t from, uint32_t to, uint32_t millis, uint32_t lockout = 0, bool publish = true);
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/**
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* @brief Register a thread to be managed by the statemachine.
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*
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* @ingroup tacos_statemachine
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*/
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void registerThread(std::shared_ptr<TacosThread> thread, std::set<uint16_t> states);
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/**
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* @brief Get the Active Threads object
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*
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* @return std::vector<std::shared_ptr<TacosThread>>
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*
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* @ingroup tacos_statemachine
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*/
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std::vector<std::shared_ptr<TacosThread>> getActiveThreads();
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void init() override;
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void func() override;
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@@ -208,9 +237,32 @@ namespace sta
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* @brief Starts the lockoutTimer for the desired duration.
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*
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* @param millis The duration of the timer in milliseconds.
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*
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* @ingroup tacos_statemachine
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*/
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void setLockoutTimer(uint32_t millis);
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/**
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* @brief Forces only threads of current state to run.
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*
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* @ingroup tacos_statemachine
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*/
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void updateThreads();
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/**
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* @brief Starts all threads which should be running in the given state. Does nothing if the state is already running.
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*
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* @ingroup tacos_statemachine
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*/
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void startThreads(uint16_t state);
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/**
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* @brief Stops all threads which should not be running in the given state.
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*
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* @ingroup tacos_statemachine
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*/
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void stopThreads(uint16_t state);
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private:
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uint16_t currentState_;
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@@ -218,6 +270,13 @@ namespace sta
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RtosTimer failsafeTimer_;
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RtosQueue<StateTransition> queue_;
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/**
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* @brief Pointers to all threads which are managed by the statemachine.
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*
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* @ingroup tacos_statemachine
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*/
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std::vector<std::shared_ptr<TacosThread>> threads_[STA_TACOS_NUM_STATES];
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};
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} // namespace tacos
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} // namespace sta
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@@ -79,7 +79,7 @@ namespace sta
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* @brief Create a new thread with the given name and priority.
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*
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* @param name The thread's name. This is used for debugging.
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* @param prio The thread's priority. Generally, this should be lower than the manager and statemachine priority.
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* @param prio The thread's priority. Generally, this should be lower than the statemachine priority.
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* @param stack_size The stack size for the task. The default is 0, i.e. the stack size specified in the FreeRTOS settings.
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* @param cb_size The control block size for the task. The default is 0, i.e. the size specified in the FreeRTOS settings.
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*/
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