mirror of
https://git.intern.spaceteamaachen.de/ALPAKA/TACOS.git
synced 2025-09-29 02:57:33 +00:00
Added thread rework, and cleaned up Tacos startup
This commit is contained in:
@@ -11,6 +11,8 @@
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#include <algorithm>
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#include <FreeRTOS.h>
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namespace sta
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{
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@@ -41,6 +43,8 @@ namespace sta
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void Manager::stopThreads(uint16_t state)
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{
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std::set<std::shared_ptr<TacosThread>> terminated;
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for (uint16_t other = 0; other < STA_TACOS_NUM_STATES; ++other)
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{
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if (other == state)
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@@ -51,13 +55,11 @@ namespace sta
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for (std::shared_ptr<TacosThread> thread : threads_[other])
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{
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// If the thread is currently running but not part of the set of threads that should be running...
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if (thread->isRunning() && threads_[state].count(thread) == 0)
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if (thread->isRunning() && terminated.count(thread) == 0 && threads_[state].count(thread) == 0)
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{
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// ...politely request termination.
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thread->requestTermination();
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STA_DEBUG_PRINT("KILLING ");
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STA_DEBUG_PRINTLN(thread->getName());
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terminated.emplace(thread);
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}
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}
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}
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@@ -67,8 +69,8 @@ namespace sta
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{
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uint16_t state = Statemachine::instance()->getCurrentState();
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startThreads(state);
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stopThreads(state);
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startThreads(state);
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}
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void Manager::init()
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@@ -80,8 +82,6 @@ namespace sta
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{
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Statemachine::stateChangeEvent.wait(Statemachine::EventFlags::ALL, osWaitForever);
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STA_DEBUG_PRINTLN("UPDATING THREADS");
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// Start all new tasks and stop all the tasks that aren't supposed to be running.
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updateThreads();
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}
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@@ -17,6 +17,7 @@ namespace sta
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Statemachine::Statemachine()
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: TacosThread{"Statemachine", STA_TACOS_STATEMACHINE_PRIORITY},
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currentState_{STA_TACOS_INITIAL_STATE},
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failsafeState_{STA_TACOS_INITIAL_STATE},
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lockoutTimer_{[](void *){}, nullptr},
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failsafeTimer_{[](void *){}, nullptr},
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transitionFunc_{[](uint16_t) -> uint16_t { return Statemachine::instance()->getCurrentState(); }},
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@@ -39,15 +40,21 @@ namespace sta
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// Check if a state change is desired. Block if the lockoutTimer is still running.
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if (next != currentState_ && !lockoutTimer_.isRunning())
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{
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if (failsafeTimer_.isRunning())
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{
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failsafeTimer_.stop();
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}
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// Call user space code to set the timers again.
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timerFunc_(next, currentState_, EventFlags::NORMAL);
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// Update the state and trigger the global state changed event.
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currentState_ = next;
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Statemachine::stateChangeEvent.set(EventFlags::NORMAL);
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Statemachine::stateChangeEvent.clear(EventFlags::ALL);
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}
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Statemachine::stateChangeEvent.clear(EventFlags::ALL);
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osThreadYield();
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}
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uint16_t Statemachine::getCurrentState() const
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@@ -74,16 +81,16 @@ namespace sta
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STA_ASSERT(nextState < STA_TACOS_NUM_STATES);
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STA_ASSERT(!failsafeTimer_.isRunning());
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failsafeTimer_.setCallback([nextState](void *) {
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failsafeTimer_.setCallback([nextState](void* arg) {
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Statemachine::instance()->forceStateTransition(nextState);
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}, nullptr);
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}, &failsafeState_);
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failsafeTimer_.start(millis);
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}
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void Statemachine::setLockoutTimer(uint32_t millis)
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{
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STA_ASSERT(!failsafeTimer_.isRunning());
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STA_ASSERT(!lockoutTimer_.isRunning());
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lockoutTimer_.setCallback([](void *) { }, nullptr);
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lockoutTimer_.start(millis);
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@@ -91,6 +98,17 @@ namespace sta
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void Statemachine::forceStateTransition(uint16_t state)
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{
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if (failsafeTimer_.isRunning())
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{
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failsafeTimer_.stop();
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}
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if (lockoutTimer_.isRunning())
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{
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lockoutTimer_.stop();
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}
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timerFunc_(state, currentState_, EventFlags::FORCED);
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currentState_ = state;
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Statemachine::stateChangeEvent.set(EventFlags::FORCED);
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@@ -22,13 +22,15 @@ namespace sta
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TacosThread::TacosThread(const char* name, osPriority_t prio)
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: RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))),
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instance_{ NULL },
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attribs_{ .name = name, .priority = prio }
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attribs_{ .name = name, .priority = prio },
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running_{false}
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{}
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TacosThread::TacosThread()
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: RtosThread(RtosHandle<osThreadId_t>(Handle::Deferred(&instance_))),
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instance_{ NULL },
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attribs_{ }
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attribs_{ },
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running_{false}
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{}
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void TacosThread::entry_point(void* arg)
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@@ -43,16 +45,21 @@ namespace sta
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{
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STA_ASSERT(!isRunning());
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instance_ = osThreadNew(entry_point, this, &attribs_);
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// If this is the first time starting the thread, it has to be started via rtos first.
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if (instance_ == NULL)
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{
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instance_ = osThreadNew(entry_point, this, &attribs_);
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STA_ASSERT(instance_ != NULL);
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STA_ASSERT(instance_ != NULL);
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}
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// SetFlag(THREAD_START);
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// Send a thread start signal.
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sysNotify(STA_RTOS_THREAD_FLAG_START);
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}
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bool TacosThread::isRunning()
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{
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return instance_ != NULL;
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return running_;
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}
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osThreadId_t TacosThread::getInstance()
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@@ -67,26 +74,37 @@ namespace sta
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return attribs_.name;
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}
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void TacosThread::init() {}
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void TacosThread::loop()
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{
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// The thread has to wait until the startup has been completed.
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rtos::waitForStartupEvent();
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// wait(THREAD_START)
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init();
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// Run the thread until the termination flag is set.
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while ((getFlags() & STA_RTOS_THREAD_FLAG_TERMINATE) == 0)
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// Infinite loop allowing quick restarts of this thread after termination.
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while (true)
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{
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func();
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}
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// The thread has to wait until the startup has been completed.
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rtos::waitForStartupEvent();
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instance_ = NULL;
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// Wait for a thread start flag.
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wait(STA_RTOS_THREAD_FLAG_START);
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running_ = true;
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init();
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// Run the thread until the termination flag is set.
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while (!checkTerminationRequest())
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{
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func();
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}
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cleanup();
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running_ = false;
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}
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osThreadExit();
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}
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void TacosThread::cleanup() {}
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bool TacosThread::operator==(const TacosThread& other) const
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{
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return std::strcmp(this->getName(), other.getName()) == 0;
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