import numpy as np import math from typing import Literal from numpy.typing import NDArray from spatz.simulations.csv_source import CSVSource def T1(angle): # return Rotation.from_euler('X', angle, degrees=False).as_matrix() return np.array([ [1, 0, 0], [0, math.cos(angle), math.sin(angle)], [0, -math.sin(angle), math.cos(angle)], ]) def T2(angle): # return Rotation.from_euler('Y', angle, degrees=False).as_matrix() return np.array([ [math.cos(angle), 0, -math.sin(angle)], [0, 1, 0], [math.sin(angle), 0, math.cos(angle)] ]) def T3(angle): # return Rotation.from_euler('Z', angle, degrees=False).as_matrix() return np.array([ [math.cos(angle), math.sin(angle), 0], [-math.sin(angle), math.cos(angle), 0], [0, 0, 1] ]) class ASTOSSource(CSVSource): def __init__(self, path: str, interpolation: Literal['linear'] = 'linear') -> None: super().__init__(path, 'time', interpolation) def get_position(self) -> NDArray: return self.fetch_values(['px_L', 'py_L', 'pz_L']) def get_velocity(self, frame: Literal['global', 'local']) -> NDArray: vel = self.fetch_values(['vx_L', 'vy_L', 'vz_L']) if frame == 'local': return self.global_to_local() @ vel return vel def get_acceleration(self, frame: Literal['global', 'local']) -> NDArray: if frame == 'global': acc = self.fetch_values(['ax_L', 'ay_L', 'az_L']) + np.array([-self.fetch_value('gravity'), 0, 0]) else: acc = self.fetch_values(['ax_B', 'ay_B', 'az_B']) + self.fetch_init_values(['gx_B', 'gy_B', 'gz_B']) return acc def get_attitude(self) -> NDArray: raise NotImplementedError() def local_to_global(self) -> NDArray: return self.global_to_local().T def global_to_local(self) -> NDArray: # ASTOS local to body rots = self.fetch_values(['pitch_l', 'yaw_l', 'roll_l']) pitch_l, yaw_l, roll_l = rots[0], rots[1], rots[2] local_to_body = T1(roll_l) @ T2(pitch_l - math.pi/2) @ T1(-yaw_l) return local_to_body def get_angular_velocity(self) -> NDArray: return self.fetch_values(['OMEGA_X', 'OMEGA_Y', 'OMEGA_Z']) def get_static_pressure(self) -> float: return self.fetch_value('pressure') def get_longitude(self) -> float: return self.fetch_value('longitude') def get_latitude(self) -> float: return self.fetch_value('latitude') def get_altitude(self) -> float: return self.fetch_value('altitude')